[UPDATE 9/17/2020 12:39 PM: This article has been adjusted to more accurately explain the game’s expected 2021 release date]
A highly anticipated Avatar: The Last Airbender fan-made video game is currently in development, and while there is still no official set release date, creator Colin Gluth, or Elca Gaming, has teased a timeline for its release in the near future. Gluth began this project in early 2019 when PS4’s Dreams game creation system dropped its early access. His project has since gained enough attention and support for Gluth to have a roadmap of goals for the game’s development.
After rewatching the series and replaying some of the official games, Gluth — like many fans — thought there was much lacking in the world of ATLA gaming. Current Avatar: The Last Airbender games just don’t evoke the same feel one gets from the show, nor have they really explored the full potential of mechanics needed to really immerse players in that world. Gluth took it upon himself to create what he wanted in an ATLA game, and posts regular updates surrounding his game’s advancement.
Hype has ensued, as Elca Gaming’s Youtube channel now has over 232 thousand subscribers who’ve been monitoring the game’s progress. Originally titled The Aang Project, Gluth has since changed the name to Four Seasons for copyright purposes. It will not be published, as Gluth does not own the rights, but will be playable in Dreams and is actually already accessible in its pre-Alpha stage. Despite not being an official game, Four Seasons is already proving to be a huge improvement in Avatar: The Last Airbender gaming so far, and the voice actresses who play Toph and Azula have even contacted Gluth expressing interest in this project. He predicts the single-player mode will be available as soon as 2021, while a multiplayer arena mode is planned to follow soon after.
Avatar: The Last Airbender “Four Seasons” Game Releases Soon
![When Avatar: The Last Airbender’s Unofficial Fan Game Releases [UPDATED]](https://static1.srcdn.com/wordpress/wp-content/uploads/2020/09/Avatar-The-Last-Airbender-Four-Seasons-Aang-Glider.jpg)
Gluth’s current objective is to complete a fully capable Avatar Aang before finalizing the single-player option. Utilizing a Trello Board, he provides long and short term goals so fans can see exactly what tasks still need work. As much has already been completed, Four Seasons appears to be on track with its loose release goals, though Gluth is more concerned about making the game the best it can be rather than having it out by a certain date. That being said, he believes that the content for Book 1 could be fully available by the end of 2021. While this may seem like a long way off, the rate of production has been amazingly fast.
Described as “a game made by fans for fans,” Four Seasons is mostly a solo project but has accepted help from the community for sculpting, rigging, and more. Additionally, since the pre-Alpha version is already available, Gluth takes into consideration fan suggestions and can quickly address bugs as issues arise. A combination of this and Dreams’s streamlined world-building allows for a speedy trajectory for this nonprofit fan-made Avatar: The Last Airbender game. This is especially surprising since Gluth has no prior experience with game development.
Four Seasons will have A.I. combat, puzzles, platforming, exploring, gliding, and more as players assume the role of Aang in a linear story that will feel true to the Avatar: The Last Airbender show. They’ll be able to explore a semi-open world containing the Water, Earth, Fire, and Air regions, as well as some unknown territories. Currently, the game will only be playable in Dreams for PlayStation 4 and other supported Sony platforms. There is still a ways to go, and its entirely possible for delays or even legal issues to arise, considering Elca Gaming isn’t associated with Nickelodeon or Viacom Media. Fingers crossed that won’t be the case as Four Seasons appears to be the best Avatar: The Last Airbender game in the making so far.