A single area in Arkane Studios’ upcoming vampire shooter Redfall is reportedly larger than the entire Talos I space station featured in Prey. The esteemed developer is well-known for its intricately designed and highly immersive RPGs like Arx Fatalis, Dishonored and Prey. While the co-op vampire shooter Redfall looks a bit different from the studio’s previous titles, it will apparently achieve a similar sense of scale and worldbuilding.
Released back in 2017, Arkane Studios’ Prey is a love letter to immersive sci-fi RPGs like System Shock and BioShock. Cast as scientist Morgan Yu, the player is tasked with traversing the sprawling Talo I space station while fighting off an infestation of alien Typhon. Prey emphasizes freedom of choice by letting players solve problems using a vast array of tools, weapons, psychic abilities and routes through the station. While Redfall may appear shallow by comparison, Arkane Studios’ next game promises to carry on the developer’s legacy of worldbuilding and player expression. Redfall allows for stealth and shooter approaches to vampire hunting, for example, and one of its areas is apparently even larger than Talos I.
As reported by IGN, a single farm area in Redfall is larger than the entire Talos I space station from Prey. During a recent interview at QuakeCon 2022, Arkane Austin studio director Harvey Smith revealed that Talos I was actually dropped into one of the vampire shooter’s districts for some developer fun. The station was apparently dwarfed by a farm that makes up one of Redfall’s two seperate districts, illustrating the truly massive scale of the undead-infested Massachusetts town. With the rest of the farm’s district, plus an entire second district, Morgan Yu would be left in awe at the size of the game map.
![One Redfall Location Is Bigger Than All Of Prey](https://static1.srcdn.com/wordpress/wp-content/uploads/2022/06/redfall-four-characters-gameplay-xbox-trailer.jpg)
While originally meant for a 2022 release, a delay of Redfall into 2023 has given Arkane Studios more time to polish the bloodsucker-hunting experience. The game promises to deliver robust gameplay by letting players choose between four distinct playable characters, each with their own unique abilities. As a shooter Redfall will also offer a wide array of firearms to collect, making each coffin-creeping encounter even more intense. While the game may not offer the same player freedom as Prey, it should make up for that with multiplayer action and a range of undead monsters to slay.
Prey’s Talos I station was breathtakingly large and gorgeously detailed, but Redfall’s quaint seaside town will apparently dwarf the futuristic colossus. A single farm in one of the vampire shooter’s districts manages to dwarf the space station, ensuring that players will have plenty of room to hunt their undead foes. Quality is more important than quantity, however, and only time will tell whether Redfall’s titular town is as immersive as the cosmic setting of Prey.
Redfall will release in 2023 for Xbox Series X/S and PC.