All of JoJo’s Bizarre Adventures’ Jojos Ranked By Power

All of JoJo’s Bizarre Adventures’ Jojos Ranked By Power

Warning: This article contains spoilers for both the JoJo’s Bizarre Adventure manga and its anime adaptation

The Joestars of JoJo’s Bizarre Adventure possess some of the most powerful abilities in anime. True to its name, Hirohiko Araki’s story has grown progressively more audacious with each installment, and the powers unveiled in them have, in turn, grown more abstract, including those of the titular JoJos. When comparing them side-by-side, one can see how the heroes’ abilities have changed with the times – from the humble days of martial arts to today’s casual manipulation of physics.

JoJo’s Stands have a wide variety of powers and visual appearances, but one common trend is for the hero’s to be particularly impressive. While the Joestar lineage has dips and peaks in their powers, one thing is for certain: by the end of each part, each JoJo winds up being a force to be reckoned with.

All of JoJo’s Bizarre Adventures’ Jojos Ranked By Power

Whether it is a supernatural fighting technique or a Stand that can alter the fabric of reality, JoJo’s lead characters always have the tools they need to see justice done.

9
Jonathan Joestar (Part 1: Phantom Blood)

The martial arts master paved the way forward

JoJo’s Bizarre Adventure’s first hero is a traditional figure who sits right at home with the martial arts-fuelled anime of Japan’s 1980s. While Kenshiro was punching pressure points across the post-apocalypse and Seiya was fighting in the Galaxian Wars, Jonathan was battling Dio’s vampire army by pummeling and slashing them to death with his solar-powered Ripple. Even then, Araki was already exercising his imagination, with the mystical energy allowing Jonathan to do things like use a glass of wine as a radar, or bind fallen leaves into a giant wing glider.

As the origin of JoJo, Jonathan exhibits relatively safe, predictable abilities shonen readers could understand right away, as he manipulated a vague energy source that future manga would label Chakra, Nen, or Spirit energy. As such, however formidable Jonathan could be as a Ripple adept, it ultimately is a footnote to the wilder ideas Araki would employ, as the author began weaponizing concepts like fate and karma, which cannot simply be muscled through. Nonetheless, Jonathan Joestar is still one of JoJo’s Bizarre Adventure’s beloved protagonists, whose first tale set up a long-running franchise.

8
Joseph Joestar (Part 2: Battle Tendency)

Hermit Purple and the Ripple are a potent combination

While Jonathan’s grandson was less adept at the mystical art of the Ripple, his manga appearances put him in a curious position where the transition from Ripple to Stands gave the plucky Englishman both powers. His Stand in Part 3, Hermit Purple, gives him a variety of tricks befitting a man who specializes in misdirection and practical tricks, be it the Stand’s thorny vines he can swing from and conduct Ripple through, or divination that can show Joseph what he wants to find.

Joseph had the luck of surviving the changes between Part 2 and Part 3, allowing him to strike vampires with solar energy or tangle with enemy Stand Users. Nonetheless, Hermit Purple is better known for its utility, and while Joseph’s Ripple is potent, ultimately it grows outdated and unable to handle the ethereal Stands that come to inhabit the franchise. But in his time, Joseph proved that all one really needed to succeed was guile and bald-faced lies.

7
Jodio Joestar (Part 9: The JOJOLands)

November Rain is a unique Stand with unknown potential

With only a few chapters of Araki’s new story out, the anti-heroic Jodio has an unclear future ahead of him. What is obvious, however, is that his Stand, the long-legged, spider-like November Rain should not be underestimated, though its capabilities feel limited at the moment. Looking nothing like any other Stand seen in the series so far, November Rain’s unique power is to create rain that Jodio can command to gain weight, turning the raindrops into crushing blows.

Thus far, Jodio has to rely on surprise attacks, where his victims are unaware of why it is raining, or what it can accomplish. For now, November Rain is easily the most unwieldy Stand a JoJo has had to use. Luckily for Jodio, The JOJOLands‘s fights continue the trend of making Araki’s fights intellectual ones, giving the characters a chance to employ their more unusual powers. The JOJOLands prove JoJo’s Bizarre Adventure is still revolutionary shonen even after more than three decades, and part of that is Jodio.

6
Jolyne Cujoh (Part 6: Stone Ocean)

Stone Free does a lot with a simple concept

In terms of pure power, Jolyne has the least with her Stone Free, which can unravel its owner’s body into string. But what Jolyne can’t overpower, she solves with ingenuity. This makes for exciting fights as she has to win many of her battles with just her bodily strength, augmented with what she can wrap up, tie up, and even stitch at times. Stone Free itself is no weakling, either, packing a punch that can literally unravel through a metal fence to ensure it hits its target.

In the tight confines of Green Dolphin Street Prison, Stone Free becomes the perfect tool for Jolyne to sneak around the various locked rooms and passages, though ultimately its strength is about the same as any other Stand’s. Notably, Jolyne finds herself truly outmatched by Enrico Pucci’s Made In Heaven (the Stand responsible for rebooting JoJo’s Bizarre Adventure after Part 6), though befitting her trickster nature, she sets up the priest’s ultimate defeat by Emporio long before she commits to a punchout.

5
Josuke Higashikata (Part 4: Diamond is Unbreakable)

Crazy Diamond’s restorative power has no end of applications

Part 4 shows Araki recognizing the potential for Stands to create even more outlandish fights, and Josuke embodies this with his Crazy Diamond. While his ability to restore objects sounds simple on paper, in practice it allows Josuke to bring objects together or return them to their original shape. While Crazy Diamond is a more mundane Stand compared to the powerhouses later JoJos had, by the end Josuke showed endless ingenuity in applying his power to reshape things.

Some of his more famous tricks include turning glass shards into boomeranging projectiles, turning a severed hand into a tracking device, and restoring a shredded tire around an enemy to trap him inside. Josuke also has used Crazy Diamond to dispense gruesome justice, with his sheer rage unleashing an “imperfect” restoration that mixed up serial killer Angelo with a rock, or the sadistic Terunosuke with a book. Suffice it to say, though Josuke cannot alter reality, the physical world is still putty to him.

4
Jotaro Kujo (Part 3: Stardust Crusaders)

Star Platinum is the quintessential Stand with a hidden ace

Part 3 is when Araki introduced anime viewers to Stands, and Jotaro’s was one of the first put on paper. Star Platinum is the Platonic ideal, granting Jotaro a floating spirit who can punch and kick things around him with the speed of a machine gun and the durability of diamonds. While more Stands would follow in Jotaro’s wake, none had the close-combat prowess his had, which was combined with other talents like keen eyesight and mechanical precision. Star Platinum, in other words, excelled in practicality.

If that wasn’t enough, Jotaro’s final battle with Dio Brando would grant Star Platinum a proper power: a momentary time stop similar to The World. While it could only do so for a very short period, Jotaro is the only one left of the cast with such a powerful ability, making him almost unbeatable in every appearance he made in the manga: any attack made on him would lead to him simply walking past before punching the enemy in the face. Ironically, time itself would be Jotaro’s weakness as Star Platinum lost its durability as its user grew older.

3
Johnny Joestar (Part 7: Steel Ball Run)

Tusk: Act 4 is tenacious and nearly unstoppable

Johnny Joestar’s Stand starts humbly, with the initially silly power of turning fingernails into bullets. But as his confidence grows along with his understanding of the Spin, Tusk evolves further and further, culminating in “Act 4”, a titan of the Steel Ball Run race. Best described as the representation of infinite energy, Tusk ensures Johnny’s targets will be hit and stay dead to the best of its ability.

Funny Valentine, who had innumerable defenses, found out the hard way, with Tusk visibly tearing dimensional walls apart to strike him with enough energy to bury him alive, no matter how many alternate universes he escaped to. However, Tusk is constrained by multiple conditions, including the requirement to shoot out the Stand from horseback, which limits its use. Johnny himself also winds up falling prey to his own power thanks to another villain’s clever thinking. Despite these more noticeable drawbacks, the sheer power of Tusk cannot be ignored, as it refuses to be stopped once it is unleashed.

2
Josuke Higashikata (Part 8: JoJolion)

Soft and Wet: Go Beyond ignores causality to target enemies

JoJolion, the last complete storyline, also gives readers one of its most dangerous villains: Toru and his Wonder of U Stand, which delivers catastrophically bad luck to anyone who even thinks of chasing or attacking him. By this point, Araki digs deep into pseudo-science to give Josuke an equally dramatic power to defeat them. Part 8 Josuke’s Soft and Wet was already impressive with how it could transfer anything its bubbles touch, be it sound, friction, or a person’s moisture, but its “Go Beyond” ability makes it even deadlier.

With the revelation that the “bubbles” are spinning, super-fine filaments, Josuke’s projectiles from Soft and Wet become able to phase through reality, passing through solid objects and ignoring the rules of Wonder of U’s Calamities, meaning Toru can finally be attacked without fear of repercussions. Go Beyond’s one drawback is that Josuke cannot see his own attacks, but with the help of his ally Yasuho, Soft and Wet can send its powerful, fate-immune spheres anywhere, even through phones.

1
Giorno Giovanna (Part 5: Vento Aureo)

Gold Experience Requiem is infamous for its all-powerful negation

Even before Vento Aureo was animated, the manga was renowned among fans for having what was one of the most powerful Stands of the time, with a power that would often turn up in superpower debates. This storyline saw Giorno and his allies face off against Diavolo, whose King Crimson let him delete time, allowing him to avoid damage and kill with impunity. Eventually, Giorno’s Gold Experience was upgraded to Gold Experience Requiem, King Crimson’s perfect counter.

While Gold Experience’s creation of animals was versatile, Giorno’s Requiem was undefeatable with its power of negation. Even King Crimson’s time manipulation was undone, allowing Giorno’s Stand to pummel Diavolo into a state of perpetual non-death. Requiem was also implied to be sentient as it acted without Giorno’s input. As such, this Stand has no weak point, as it is forever able to undo everything an enemy does. All of this adds up to Giorno not just being JoJo’s Bizarre Adventures’ strongest JoJo, but one of the strongest anime characters of all time.

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Jojo’s Bizarre Adventure

Created by

Hirohiko Araki

TV Show(s)

JoJo’s Bizarre Adventure

Character(s)

Will A. Zeppeli
, Jonathan Joestar
, Giorno Giovanna
, Jotaro Kujo
, Joseph Joestar
, Jolyne Cujoh
, Johnny Joestar
, Josuke Higashikata
, Gyro Zeppeli

Video Game(s)

JoJo’s Bizarre Adventure
, JoJo’s Bizarre Adventure: All Star Battle R