Spoilers Ahead for Cult of the Lamb #1!

The first issue of the Cult of the Lamb comic adaptation has arrived, and it puts its main character, the Lamb, firmly in their villain era. As a video game protagonist, the Lamb is the adorable avatar for whatever the player wants to do with the cult in the game. However, in the comic medium, the Lamb has a lot more agency – and they are out for revenge.

Cult of the Lamb #1 – written by Alex Paknadel, with art by Troy Little – forces the eponymous lamb to choose what they want for themselves, in contrast to the video game medium, in which they serve as an avatar for the player.

As the issue depicts, the Lamb starts as a meek, weeping thing, telling “The One Who Waits” that they’re just a little Endling of no importance. However, when promised resurrection and power, the Lamb instantly shifts – they’re instantly ready to kill.

Cult of the Lamb The First Verse comic art alongside David Tennant from Good Omens

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The Comic Book “Lamb” Is On A Ruthless, Villainous Revenge Mission

Cult of the Lamb #1 – Written By Alex Paknadel; Art By Troy Little, & Nick Filardi

Panels from Cult of the Lamb #1 - the Lamb kills the heretics violently, without remorse and with quips.

In Cult of the Lamb #1, upon their return to the surface, the Lamb shows no mercy on the heretics who killed them. They cut a bloody swath back through the woods, taking out people and monsters alike, until they’re stopped by Ratau – who, both here and in the game, serves a guide for the Lamb. Upon being reminded of their end of the bargain – starting a cult worshiping The One Who Waits – the Lamb seems to be in no hurry.

The lamb was first driven by revenge, but now that it’s out of their system, they don’t seem particularly worried about their demonic deal. In Cult of the Lamb #1, the story already has strong narrative momentum, following the Lamb’s killing of the heretics with their own hooves. At the same time, the book’s creators don’t seek to rush the adaptation’s story, something reflected in the fact that the Lamb appears in no hurry to start their cult. This creates dramatic stakes for the comic, and in some ways recreates the way players approached the Cult of the Lamb game.

The Lamb Gets Their First Taste of Worship…And Wants More

Cult of the Lamb Is Already A Successful Adaptation

The first issue of Cult of the Lamb #1 ends on a major hook. The Lamb rescues a creature who was set to be sacrificed, instead letting her live out her life. However, the rescued rabbit gives the Lamb a small carved icon of them. Upon receiving their first token of worship, the Lamb is filled by the One Who Waits with a need for more devotion, something they will only find by getting more blood on their hands. While their revenge quest is over, now they’re ready to kill anyone who stands in their path to creating the Cult of the Lamb.

CULT OF THE LAMB (2024) #1

Cult of the Lamb #1 cover by Carles Dalmau. The Lamb stands in front of a pentagram sigil, surrounded by hearts.

  • Writer: Alex Paknadel
  • Artist: Troy Little
  • Colorist: Nick Filardi
  • Letterer: Crank
  • Cover Artist: Carles Dalmau

Cult of the Lamb

Cult of the Lamb

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Cult of the Lamb is an indie roguelike game developed by Massive Monster and published by Devolver Digital. Players take on the role of a possessed lamb and are tasked with creating their own cult in order to worship a god-like entity that spares them from death. The game was released to widespread acclaim, with many critics praising its fun and fluid gameplay.